Search found 16 matches

by echelonIV
Sat Oct 01, 2011 10:40 am
Forum: General Discussion
Topic: The Dicenomicon 3.0.3
Replies: 4
Views: 2685

Re: The Dicenomicon 3.0.3

Any idea how long it'd take for apple to approve it?
by echelonIV
Wed Aug 03, 2011 5:35 am
Forum: General Discussion
Topic: Infinite Loop/App Hang on loading Character Sheet
Replies: 2
Views: 2166

Infinite Loop/App Hang on loading Character Sheet

Hi, Could you take a look at my character sheet, see why it hangs in 3.0? Character Sheet I don't expect it to work out of the box (there were some hacks I had to do to work around bugs or limitations earlier), but it's a bit tricky fixing the sheet if it just locks up :P. How to reproduce it: Load ...
by echelonIV
Mon Apr 04, 2011 3:52 pm
Forum: General Discussion
Topic: Bug: <line> disables <button>
Replies: 4
Views: 2325

Re: Bug: <line> disables <button>

gandreas wrote:Wish I had an award for the most weird and obscure bug - this would definitely have a good chance of winning!
Yeah, definitely :-D
Did you find out what it was? It's weird that the button visibly responds to being clicked. A sanity check gone rogue?
by echelonIV
Sat Apr 02, 2011 6:36 pm
Forum: General Discussion
Topic: Bug: <line> disables <button>
Replies: 4
Views: 2325

Re: Bug: <line> disables <button>

Workaround is to do any drawing after the <button>. That works. Weird.
by echelonIV
Sat Apr 02, 2011 6:28 pm
Forum: General Discussion
Topic: Bug: <line> disables <button>
Replies: 4
Views: 2325

Bug: <line> disables <button>

Using: <line x1="0" y1="27" x2="300" y2="27" stroke="#000000"/> Causes: <button x="7" layout="below" layout-gap="7" height="27" width="135"> <title>Reset Scene Bonuses</title> <roll name="__internalResetSceneBonus"></roll> </button> not to trigger the roll. The button, when clicked, flashes blue lik...
by echelonIV
Fri Apr 01, 2011 5:52 am
Forum: General Discussion
Topic: Undocumented Functions
Replies: 0
Views: 1525

Undocumented Functions

Hi, the editor reveals the following functions, but they're not documented (or only partly so on the forum). There's: GetRoll (string id) - Returns the roll with the given id as text. GetProp - Probably has something to do with Charactersheet Props. Probably returns it as text as well? GetEffect - s...
by echelonIV
Wed Mar 30, 2011 4:00 pm
Forum: General/Others
Topic: MaPnakotic Development?
Replies: 11
Views: 7975

Re: MaPnakotic Development?

Yeah, I recently discovered MapTools and Mapnakotic, pretty awesome :-D
I just have to persuade our GM to use it :P
by echelonIV
Wed Mar 16, 2011 5:43 am
Forum: General Discussion
Topic: Other changes for 3.0
Replies: 21
Views: 11211

Re: Other changes for 3.0

Cool :-)
by echelonIV
Wed Mar 09, 2011 4:08 pm
Forum: General Discussion
Topic: Bugreport: If/then/else increment bug & corruption
Replies: 0
Views: 1336

Bugreport: If/then/else increment bug & corruption

It does not seem possible to increment a variable within an if statement. The following code does not function properly: @FOO <- 0. @BAR <- 0. @BUG <- 0. for @I in (0...10) do if(1 < 0) then @FOO <- (@FOO + 2) elif(1>0) then @BAR <- (@BAR + 2) else @BUG <- @I end. end. "Foo: %1, Bar: %2, Bug: %3" % ...
by echelonIV
Wed Mar 09, 2011 12:15 pm
Forum: General Discussion
Topic: Feature Request: Parameter Editing support when using Native
Replies: 2
Views: 1659

Re: Feature Request: Parameter Editing support when using Na

Oh wow! That is quite awesome. Thanks!
by echelonIV
Tue Mar 08, 2011 12:10 pm
Forum: General Discussion
Topic: Editing favorite rolls offline
Replies: 5
Views: 2456

Re: Editing favorite rolls offline

That would be in the terminal.
by echelonIV
Mon Mar 07, 2011 2:40 pm
Forum: General Discussion
Topic: Bugreport: Custom Keyboard chokes on long formula
Replies: 2
Views: 1601

Re: Bugreport: Custom Keyboard chokes on long formula

Cool, thanks. I really love this tool :)
by echelonIV
Mon Mar 07, 2011 6:13 am
Forum: General Discussion
Topic: Bugreport: Custom Keyboard chokes on long formula
Replies: 2
Views: 1601

Bugreport: Custom Keyboard chokes on long formula

Hi, Might as well keep going. Chances are that you probably already know of these bugs, but I suppose that for the sake of completeness it doesn't hurt to file another bug report. For some reason (and it may be on my part, not sure), some formula's simply break the custom keyboard. (See screenshots)...
by echelonIV
Mon Mar 07, 2011 6:05 am
Forum: General Discussion
Topic: Feature Request: Parameter Editing support when using Native
Replies: 2
Views: 1659

Feature Request: Parameter Editing support when using Native

Hi, I tend to use the native keyboard a lot (since my formula's tend to get quite long, heh), and, there's one thing that I'd really really love to have. Currently it doesn't seem to be possible to edit parameter settings (#1, #2, #3 etc) when using the native keyboard. In the custom keyboard you ca...
by echelonIV
Mon Mar 07, 2011 5:55 am
Forum: General Discussion
Topic: Bugreport: Import/Export of Game Rooms break XML files
Replies: 1
Views: 1418

Bugreport: Import/Export of Game Rooms break XML files

Hi there, I've ran into another bug, this one is rather annoying :-(. If you import an (earlier) exported file, the file has newlines added. In most cases this isn't a problem, except that <name> tags now sometimes start with a newline (and character sheets don't seem to like that). MOR: Import the ...