Search found 9 matches

by Zelannii
Fri May 15, 2009 3:13 pm
Forum: General Discussion
Topic: 3.0 Features
Replies: 22
Views: 8797

Re: 3.0 Features

OK, now we're talkin... 1) Let the GM define rolls and share them to other players and vice versa (obvios). 2) Let players build a "character" file. Let the GM do the same. Let me explain: I have rolls that take AC, Magic Items bonuses, to-hid buffs, etc as inputs. I have tyo ask my player's "what's...
by Zelannii
Mon Mar 23, 2009 11:00 am
Forum: General Discussion
Topic: Customize speed bar
Replies: 1
Views: 1307

Customize speed bar

The speed bar at the bottom of the screen, i have a request:

Be able to assign a function or macro to one of the spaces in that list. If that roll includes variables, prompt for them before rolling.
by Zelannii
Mon Mar 23, 2009 10:36 am
Forum: General Discussion
Topic: Wildtalents/Godlike One-roll system
Replies: 4
Views: 2477

The sort function will at least return the values in numerical order. 2,2,3,4,4,4,5,7,8,8. A more complicated method would be to use lists, and the eq# function repeated several times (for each vanue of the die rolled) within nested if statements, concatenating the results to display on screen. It w...
by Zelannii
Mon Mar 23, 2009 10:24 am
Forum: General Discussion
Topic: Web Editor Bugs
Replies: 4
Views: 2073

1: I'll test with Safari. Need a good reason to use that browser more anyway. 2: Yup, copying a program to re-use most of the code with minor edits. As part of copying, you may also want to considder letting the copy be placed in any room, not just the current one. 3: How do i get you a crash log? I...
by Zelannii
Sun Mar 22, 2009 8:31 pm
Forum: General Discussion
Topic: Web Editor Bugs
Replies: 4
Views: 2073

Web Editor Bugs

1) Each time a formula is opened, copied, or pasted, all the ">=" become the SYMBOL for >=... This is a problem as the formula will not validate with ">=" symbols in the text. I have to manually delete each symbol and replace it with the explicit ">=" 2 characters of text. I had to do this about 80 ...
by Zelannii
Sun Mar 22, 2009 8:12 pm
Forum: General Discussion
Topic: 4E Criticals
Replies: 1
Views: 2523

Here's the whole DnD 4e workup for attack rolls including support for critical hit calculations, magic Item bonus dice, even an option for sneak attack dice: This includes crit calculation (but not the optional "1 = flop" house rule). I'm sure you can figure out how to add that... Let's assume you m...
by Zelannii
Tue Mar 10, 2009 2:16 pm
Forum: General Discussion
Topic: The Dicenomicon 2.0 - Out the Door!
Replies: 11
Views: 4937

No word yet?
by Zelannii
Tue Mar 10, 2009 2:15 pm
Forum: General Discussion
Topic: Pick dice before roll?
Replies: 2
Views: 1627

DnD 4E and perameters

Creating a function to handle DnD 4e to-hit, damage bonus, magic dice means i need to write a seperate formaula for each damage die type (D4, D6, D8, etc). To hit is allways a D20. If I could select what damage die was selected at the same time as this roll, then a single formula could handle any at...