Search found 63 matches

by jazzman
Mon Mar 04, 2013 12:22 am
Forum: General Discussion
Topic: Savage World dice formulae?
Replies: 5
Views: 3284

Re: Savage World dice formulae?

Oh, and to get d+4, after entering the d4 die to the formula, you tap this d4 in the formula to highlight it and then hit the opt button and then select the Op+ button to toggle it to be an open die roll, which means it explodes when max value is rolled and is exactly what you are looking for. Poste...
by jazzman
Mon Mar 04, 2013 12:17 am
Forum: General Discussion
Topic: Savage World dice formulae?
Replies: 5
Views: 3284

Re: Savage World dice formulae?

Tektat is close. The d4 should also be a d+4 Another way to get the same result is to use the following: D+4 \/ d+6 The v symbol is one of the special characters on the keyboard input and might be easier then trying to insert and modify a f(). Lastly search this forum for savage worlds, there's a ch...
by jazzman
Mon Jul 23, 2012 2:44 pm
Forum: General Discussion
Topic: Issue with .3.1, next fuction.
Replies: 3
Views: 2362

Re: Issue with .3.1, next fuction.

Greenvalor, I must say I like the concept of what you did to get the parameters. How did you implement this, character sheets, favorite rolls, etc. As to your question on using the next function, I can only wager a guess but just looking at the code I would question why you have a compprint function...
by jazzman
Thu Jul 19, 2012 1:53 pm
Forum: General Discussion
Topic: Dicenomicon 3.1.1 Bug Reports
Replies: 4
Views: 2935

Dicenomicon 3.1.1 Bug Reports

Quick testing, frames is fixed. Shaking to re-roll a character sheet roll is still a bug. 4e sheet, rolling a saving throw, display will still show old result after a shake and not the result for the current roll. Additionally the one work around to get it to display the proper results(swipe left th...
by jazzman
Fri Jul 13, 2012 9:58 pm
Forum: General Discussion
Topic: Help for complete newbie (LARP and Deadlands Dice)
Replies: 2
Views: 2613

Re: Help for complete newbie (LARP and Deadlands Dice)

For your deadlands question, the above gives you how to ask for the number of dice, but for the type of dice, the easiest would be to set up a favorite roll like above for each base die. It's possible to have variable die, though it will entail using the :next: function. You could look to some of my...
by jazzman
Thu Jul 12, 2012 6:28 pm
Forum: General Discussion
Topic: Decks of cards, with full images?
Replies: 12
Views: 5674

Re: Decks of cards, with full images?

Having same crashing issue as above on a 4s, only tarot and tarotr work.

Posted with gandreas software's Web Boarder
by jazzman
Sun Jul 08, 2012 8:54 pm
Forum: General Discussion
Topic: Trouble with frames, Bug?
Replies: 2
Views: 1920

Trouble with frames, Bug?

Not sure if this should be reported as a bug in 3.1 or if this is something that changed in the formula editor, but the following code doesn't work, tested both in character sheet and in the formula editor. AGL was 4, TMOd 1 and PMOD 1. So I would have expected the formula to return "d+12 + 1", but ...
by jazzman
Sun Jul 08, 2012 2:35 pm
Forum: General Discussion
Topic: Dicenomicon 3.1 Bug report
Replies: 11
Views: 5915

Re: Dicenomicon 3.1 Bug report

One more issue to report on charactersheets. http://boards.gandreas.com/viewtopic.php?f=27&t=1041&sid=5b873304cf5ad54b8809edb9a3b81dc1#p3962 is still an issue, the check mark is not appearing when selecting an item in a list of records when the record list is using the selection option. Additionally...
by jazzman
Sun Jul 08, 2012 2:13 pm
Forum: General Discussion
Topic: Dicenomicon 3.1 Bug report
Replies: 11
Views: 5915

Re: Dicenomicon 3.1 Bug report

Couple Character Sheet issues. Working on three files, named the following: Savage Worlds.xml Savage Worlds@Deadlands Reloaded.xml Savage Worlds@Deadlands Reloaded@Two Weapon Fighter.xml 1) Was trying to upload newer version, the base level sheet uploaded and updated using the document import. When ...
by jazzman
Sun Jul 08, 2012 8:32 am
Forum: General Discussion
Topic: Dicenomicon 3.1 Bug report
Replies: 11
Views: 5915

Re: Dicenomicon 3.1 Bug report

I've experienced a number of random crashes. They seem to be related to exiting the settings pages after making changes, i.e. creating/changing game rooms, game modes, etc.
But it's not consistent, so I can do the same items as what caused the last crash and have it work properly...
by jazzman
Sun Jul 08, 2012 8:08 am
Forum: General Discussion
Topic: Dicenomicon 3.1 Bug report
Replies: 11
Views: 5915

Re: Dicenomicon 3.1 Bug report

I'm having an issue with re-rolling rolls that are included in character sheets. Tested in 4e, 3.5, WOD, and my own savage worlds sheets(posted in the forums). For instance on the WOD sheets, select the initiative roll from the sheet and get a result, then shake the device for a new roll, once you g...
by jazzman
Sun May 06, 2012 10:22 pm
Forum: General Discussion
Topic: gandreas.com Support not working?
Replies: 1
Views: 1802

Re: gandreas.com Support not working?

It's working now, so it's all good.
by jazzman
Sun May 06, 2012 10:20 pm
Forum: General Discussion
Topic: Issue with making a selection of a list of records
Replies: 2
Views: 2268

Re: Issue with making a selection of a list of records

The spell book says: A record based list can also include a selection attributed. If specified, that global variable will be set to the content of the selected row (and be used to determine which row is currently selected with a checkmark). This is above and beyond any action specfied by the select...
by jazzman
Wed Apr 18, 2012 10:19 pm
Forum: General Discussion
Topic: gandreas.com Support not working?
Replies: 1
Views: 1802

gandreas.com Support not working?

On 3.0.4 on iPhone 4s, I haven't been able to pull up the forums through the app within the settings, after selecting the "gandreas.com Support" menu option the "list" refreshes and it's blank, don't see any posts. It's been like that for a good month now.
by jazzman
Wed Apr 18, 2012 10:12 pm
Forum: General Discussion
Topic: How to Remove/Replace/Reload Character Sheets
Replies: 3
Views: 3840

Re: How to Remove/Replace/Reload Character Sheets

Also, you can add a version attribute to the character sheet XML and it automatically will display that version number. For example: <charsheet title="Test Game" version="1.1"> As I was questioning in #6 of this post, http://boards.gandreas.com/viewtopic.php?p=3908#p3908, there appears to be an iss...