quadrium2 : build, mutate, evolve, animate : images, textures, fractals, art
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One of the more interesting features for the next release of quadrium will be that random textures now will have a "seamless" option, allowing you to easily create seamless textures (previously, the textures wouldn't repeat no matter how you clipped them - now you can force them to repeat on a varying sized grid and then even easily adjust the image view point to just show a single repetition and render at whatever size you want).
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