quadrium2 : build, mutate, evolve, animate : images, textures, fractals, art
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No, there is currently no 16 bit output available, though internally everything is actually calculated as floating point (and only converted to 8 bits at the very end). So in theory, adding support for 16 bit/channel would be fairly straight forward (barring internal AppKit related problems with 16 bits/channel), and would make a nice addition for the next version.
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