quadrium | flame : flame fractals & strange attractors : build, mutate, evolve, animate
- Posts: 5
- Joined: Mon Sep 18, 2006 1:41 pm
simple, neh? can't find this in the gui or docs... thanks for any help!
- Posts: 1464
- Joined: Wed Feb 04, 2004 6:02 pm
You should just be able to select a transform in the skeleton view (the one showing all the 'F's) and hit the delete key
And layers are basically "fixed" (and don't really exists as objects unto themselves - they are more like properties that are assigned to a flame).
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