AppleScript Error

quadrium | flame : flame fractals & strange attractors : build, mutate, evolve, animate

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Posts: 18
Joined: Thu Jan 11, 2007 2:52 pm

AppleScript Error

Post by Sheba » Wed Feb 07, 2007 8:09 pm

I tried to run the "Make Julian Badge" script and I got this error message:

There was an error running the script 'Make Julian Badge': quadrium | flame got an error: "Prep Blank Document" doesn't understand the xABevent Qui ExecxBB message. ("Prep Blank Document" doesn't understand the xABevent Qui ExecxBB message.)

Is this another bug?

Posts: 1464
Joined: Wed Feb 04, 2004 6:02 pm

Post by gandreas » Fri Feb 09, 2007 2:48 pm

This is a known limitation of AppleScript support on pre-10.4 machines. Basically, there are two ways to add AppleScript support - the easier way that works for 10.4 and later (and, with a number of extra steps, more or less on 10.3), and the significantly more complex way that works with 10.3 but has potential issues on 10.4. You can guess which technique I picked...

I'll see if I can work some more of the extra steps from the former approach to add better support for 10.3.9, but with Leopard coming out soonish, my efforts will probably be more focused on compatibility with that.

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