Problems with Sine 3D flame: can corrupt file…

quadrium | flame : flame fractals & strange attractors : build, mutate, evolve, animate

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dbfish52
Posts: 2
Joined: Sun Sep 16, 2007 12:15 pm

Problems with Sine 3D flame: can corrupt file…

Post by dbfish52 » Wed Feb 03, 2010 12:43 pm

Greetings;
Using Flame 1.3 - cannot recall if earlier versions had this glitch – and finding that when a Sine 3D flame is edited so that it looks more-or-less like a flat field of color, after the file is closed and re-opened most times ALL structures in the file have become irrevocably corrupted.

To wit: all structures (in the GUI window - the 'preview') have become very small and the file no longer appears as it did.

I *know* this is vague sounding but I can happily provide a file for analysis.

The obvious answer i.e. "don't do that" is already noted and taken…

Thanks very much!
David B. Fisher

dbfish52
Posts: 2
Joined: Sun Sep 16, 2007 12:15 pm

Re: Problems with Sine 3D flame: can corrupt file…

Post by dbfish52 » Sat Feb 27, 2010 2:15 pm

Greetings;

Come on 'gandreas', you don't want any files which demonstrate this or do I misconstrue the purpose of the Board. I would simply like to assist in making this Brilliant tool a tiny bit better. How would I go about posting example files demonstrating defects or for that matter images which demonstrate why I love that package!?

tnx,
dbf

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