Help with White Wolf

Simulated dice for role playing games
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Rossbert
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Joined: Wed Apr 02, 2014 7:40 am
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Help with White Wolf

Post by Rossbert » Wed Apr 02, 2014 9:11 am

I need a lot of help learning the language. Is there a way to program it to make the attack roll and then make the damage roll? So it would roll 6d10tn6 (with 10s adding dice) then it would roll that result+3d10tn6 but only count the successes the second time?

gandreas
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Re: Help with White Wolf

Post by gandreas » Mon Apr 07, 2014 10:06 am

Try something like:

Code: Select all

if 6d10tn6 > 5 then
 "Hit for" + 3d10tn6
else
 "Missed"
end
(Where 5 or whatever is the number of successes you need)

Rossbert
Posts: 2
Joined: Wed Apr 02, 2014 7:40 am
IQ Test: Orange

Re: Help with White Wolf

Post by Rossbert » Mon Apr 07, 2014 12:00 pm

Is there a way for it to count the first rolls success and add that number to the total dice in the second roll. So if it is 1 success it rolls 4d10, if it was 3 it will roll 6d10.

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