Shadowrun 4 - The Correct Formulas

Simulated dice for role playing games
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BlackLazarus
Posts: 3
Joined: Fri Oct 02, 2009 2:28 pm
IQ Test: Orange

Shadowrun 4 - The Correct Formulas

Post by BlackLazarus » Fri Oct 02, 2009 3:09 pm

Shadowrun 4a
by Lazarus Black

@2 ← #1 d6 = 1 .
@1 ← $1 ≥ 5 .
if @1 ≥ @2 then
if @1 = 0 then
“Fail”
else
@1
end
else if @2 = #1 then
“Botch”
else
if @1 = 0 then
“Critical Glitch”
else
@1 + “ But With A Glitch”
end
end
end

Shadowrun 4a With Edge
by Lazarus Black

@2 ← #1 d*6 = 1 .
@1 ← $1 ≥ 5 .
if @1 ≥ @2 then
if @1 = 0 then
“Fail”
else
@1
end
else if @2 = #1 then
“Botch”
else
if @1 = 0 then
“Critical Glitch”
else
@1 + “ But With A Glitch”
end
end
end

sho
Posts: 2
Joined: Mon Apr 18, 2011 1:31 pm
IQ Test: Orange

Re: Shadowrun 4 - The Correct Formulas

Post by sho » Sat Apr 23, 2011 1:32 pm

Hello!

The formula above doesn't quite work right when calculating glitches. I wrote this and it seems to work great:

@2 <- #1d6 = 1 .
@1 <- $1 >= 5 .
if @2 >= ( #1 / 2 )
then
if @1 = 0 then
"Crit Glitch!!!"
else
@1 +
", But With A Glitch"
end
else
@1
end

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