### Fate/Fudge dice - custom script for separate color die results

Posted:

**Tue Jan 05, 2016 1:11 pm**Hi. I'm using a rule option from the Fate System Toolkit (p. 72) called Red & Blue Dice.

The way it works is that instead of using extra shifts to represent Weapon ratings 1-4 or Armor ratings 1-3, you use red dice for weapons on attack rolls and blue dice for armor on defense rolls.

If you tie or succeed on an attack roll, you get one extra shift for every red die that has a + sign.

If you tie or fail on a defense roll, you get one extra shift for every blue die that has a + sign.

I've got favorite rolls programmed to use 1, 2, 3, or 4 red dice and a corresponding number of regular yellow dice (1R + 3Y, 2R + 2Y, 3R + 1Y, or 4R) and the same sort of thing for defense rolls.

What I'd like to do is customize the reported results, so that instead of just giving the standard Fate/Fudge dice total, it also shows the # of + signs on the red or the blue dice.

Thus, if I rolled 3 red + 1 yellow die for an attack, got a result of +2, with one of the red dice having a +, it would show:

+2 / +1 Red

If I rolled 2 blue + 2 yellow die for a defense, got a result of 0, with two of the blue dice having a +, it would show:

0 / +2 Blue

I feel this should be possible, but I don't know how to script it. Any suggestions?

The way it works is that instead of using extra shifts to represent Weapon ratings 1-4 or Armor ratings 1-3, you use red dice for weapons on attack rolls and blue dice for armor on defense rolls.

If you tie or succeed on an attack roll, you get one extra shift for every red die that has a + sign.

If you tie or fail on a defense roll, you get one extra shift for every blue die that has a + sign.

I've got favorite rolls programmed to use 1, 2, 3, or 4 red dice and a corresponding number of regular yellow dice (1R + 3Y, 2R + 2Y, 3R + 1Y, or 4R) and the same sort of thing for defense rolls.

What I'd like to do is customize the reported results, so that instead of just giving the standard Fate/Fudge dice total, it also shows the # of + signs on the red or the blue dice.

Thus, if I rolled 3 red + 1 yellow die for an attack, got a result of +2, with one of the red dice having a +, it would show:

+2 / +1 Red

If I rolled 2 blue + 2 yellow die for a defense, got a result of 0, with two of the blue dice having a +, it would show:

0 / +2 Blue

I feel this should be possible, but I don't know how to script it. Any suggestions?